Google Cloud Associate Cloud Engineer — Question 144

Your company developed a mobile game that is deployed on Google Cloud. Gamers are connecting to the game with their personal phones over the Internet. The game sends UDP packets to update the servers about the gamers' actions while they are playing in multiplayer mode. Your game backend can scale over multiple virtual machines (VMs), and you want to expose the VMs over a single IP address. What should you do?

Answer options

Correct answer: D

Explanation

The correct answer is D because an External Network load balancer is designed to handle UDP traffic, which is essential for your game's requirements. Options A and C are incorrect as they are meant for SSL and HTTP(s) traffic, respectively, while Option B is not suitable since an Internal UDP load balancer would not expose the VMs to the Internet.